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Weapon Design - Razor's Edge Keyblade

Designed a Keyblade for a character based on my Destiny2 Hunter, and therefore based the keyblade around Destiny 2 Supers and weaponry. Unfortunately there wasn't actually a whole lot of design process because I sort of just sat down and drew all this, and the elemental forms were all done with heavy experimenting on top of the original design, and I did not often save in-between iterations and experimentation.
Not included at this time is a Stasis-themed keyblade, as Beyond Light has not officially been released. Once it has been released I might design one for fun. As it is, these were designed for an art group and I was limited to three magic/element types, so the currently existing energy types in Destiny fit my purposes quite well.
References include:
Razor's Edge: [Destiny] Steel Sybil Z-14, Taken color scheme/aesthetics, Kingslayer Shell, Darkness Pyramid/Pyramid Ships [Kingdom Hearts: Birth By Sleep] Wayward Wind
Burning Edge: [Destiny 2] Burning Maul Titan super (Illustration most likely by Ryan DeMita, but not posted https://www.artstation.com/ryandemita)
Arc Edge: [Destiny 2] Arc Staff Hunter super (Illustration by Ryan DeMita https://www.artstation.com/artwork/4rYAL)
Nova Edge: [Destiny 2] Nova Bomb Warlock super (Illustration by Ryan DeMita https://www.artstation.com/artwork/3G56g)
Destiny 2 belongs to Bungie, Kingdom Hearts belongs to Square Enix.

Base weapon

Base weapon

Elemental/Magic forms

Elemental/Magic forms

WiP/Early attempt at Burning Edge

WiP/Early attempt at Burning Edge

WiP/Early attempt at Nova Edge

WiP/Early attempt at Nova Edge

Initial sketch

Initial sketch

rough sketch idea of weapon in-use

rough sketch idea of weapon in-use

Reference compilation including images from Destiny 2 & Kingdom Hearts

Reference compilation including images from Destiny 2 & Kingdom Hearts